Nightjar Overproof Bottle Label — Packaging template (1063×1417)

Packaging

Nightjar Overproof Bottle Label

Format Portrait Size 1063×1417 mm DPI 300 Color CMYK

A dark editorial spirits label set — a big Anton spirit name in cream on near-black with a vermilion frame, live batch/distilled fields and a matching neck label.

  • Body label + matching neck label, two boards
  • Anton spirit-name hero, cream-on-near-black
  • Live {{field:Batch No}} + {{field:Distilled}} fields

Made with AI

Model: Generated via Popcorn Editor

“Design a dark editorial spirits label set for an invented overproof gin 'NIGHTJAR' from an invented 'HOLLOW & PINE DISTILLERY' — TWO artboards (cmyk/300dpi/3mm bleed): Artboard 1 'Body label' 90×120mm, Artboard 2 'Neck label' 90×35mm. Register: bold editorial / dark display — near-black ground, warm cream, one vivid vermilion accent; deliberately NOT a bright beverage (unlike the sibling tonic wrap with its citrus/teal + nutrition grid) and NOT a craft-jar sticker. Declare three process swatches — 'noir' cmyk[66,60,58,72] (warm near-black ground), 'cream' cmyk[4,7,18,0] (hero + copy), 'vermilion' cmyk[8,82,80,0] (vivid accent) — plus one spot swatch 'cut' cmyk[0,100,0,0] purpose 'kiss cut' overprint:true. Artboard 1 'Body label' (90×120): a full-bleed 'Noir ground' rect x-3,y-3,w96,h126 fill noir; a stroke-only 'Vermilion frame' rect x6,y6,w78,h108, stroke vermilion 0.5, no fill; a distillery eyebrow x10,y12,w70,h4, content 'HOLLOW & PINE DISTILLERY', Space Grotesk 700, 6pt, letterSpacing 2.5, upper, align center, fill cream; a centered 'Accent rule' line x30,y18,w30,h0, stroke vermilion 0.6; the HERO spirit name x8,y34,w74,h24, content 'NIGHTJAR', Anton 50pt, align center, lineHeight 1, fill cream (cream-on-noir, the single instantly-legible focal point — Anton is condensed so 8 caps fit an 74mm box comfortably at 50pt; do NOT reduce below this, it is the display moment); a category line x10,y64,w70,h4, content 'NAVY-STRENGTH GIN', Space Grotesk 700, 8pt, letterSpacing 3, upper, align center, fill vermilion; a descriptor x10,y72,w70,h4, content 'POT-STILL · SMALL BATCH', JetBrains Mono 5.5pt, letterSpacing 1, align center, fill cream opacity 0.7; a proof/volume line x10,y90,w70,h4, content '57% ABV · 100° PROOF · 700ML', JetBrains Mono 7pt, letterSpacing 1, align center, fill cream; a live batch line x10,y96,w70,h4, content 'BATCH {{field:Batch No}} · DISTILLED {{field:Distilled}}', JetBrains Mono 6pt, letterSpacing 0.5, align center, fill cream opacity 0.8 (genuinely earned — spirits are labelled per batch run); a stroke-only 'Barcode area' rect x10,y102,w24,h11, stroke cream 0.4, no fill, with a centered label inside x10,y105,w24,h5, content 'BARCODE AREA' authored on two lines (BARCODE, then AREA), JetBrains Mono 4.5pt, letterSpacing 1, upper, align center, lineHeight 1.2, fill cream opacity 0.5 — do NOT author an actual barcode element (unsupported by the validator/compiler and will fail templates:validate), this is a plain labeled placeholder rect only. Artboard 2 'Neck label' (90×35): a full-bleed 'Noir ground' rect x-3,y-3,w96,h41 fill noir; a small wordmark x8,y8,w74,h8, content 'NIGHTJAR', Anton 20pt, align center, lineHeight 1, fill cream; a neck line x8,y22,w74,h4, content 'NAVY STRENGTH · 57%', JetBrains Mono 5.5pt, letterSpacing 1.5, upper, align center, fill vermilion. Finish each artboard with a single closed 'Cut contour' dieline swatchRef cut, closed:true, a rounded rectangle — Board 1 radius 4 at all four corners: points (0,0,radius:4),(90,0,radius:4),(90,120,radius:4),(0,120,radius:4); Board 2 radius 3: points (0,0,radius:3),(90,0,radius:3),(90,35,radius:3),(0,35,radius:3). No crease (flat pressure-sensitive labels). Do NOT declare styles.blocks (the body hero at 50pt and the neck wordmark at 20pt are different sizes — a block cannot rescale, so there is no identical repeated lockup to earn one). No photography, no bottle/dropper illustration, no real distillery/brand names. Named Fabric groups + a specific human-readable name on every element throughout. Author incrementally: Write Artboard 1 first as a valid single-board skeleton, run templates:validate --compile, then Edit to add Artboard 2, and validate --compile again.”